I need a plan of attack, or at least a series of milestones to get the game to 1.0 release. So here's where things are as far as the conversion goes. As items are completed I can update my "Core Rulebook" and advance the version along. This will also give me an idea of all the things I want to have in the game, and what still needs doing.
I picked a number out of a hat and said I was on the 0.5 release of the Rulebook. Upon further review, I'm more likely on the 0.3 version of the rulebook, but very close to moving up the series.
The Dream List
RacesBackgrounds (Stretch Goal)
Minor tweaking and balance fixes Stretch goal-Dragons
- Decide if I want to use them
- Would likely grant a +2 circumstance bonus to certain skill checks in certain situations
- Military, celebrity, healer, city rat, doctor, scholar, etc.
Archetypes
First pass done Tweak and balance fixClasses
Determine Final Bonus Feat Lists Determine Final Talent Tree ListsSkills
Minor tweaking and balance fixesFeats
Determine final feat listTalents
Determine “OCC” talent locations Determine what “other book” talents to include as Core Talents Minor tweaking and balance fixesHeroic Adventure
Rules for Action Points
Decide if I want to re-name Action Points Stretch Goal - Rules for Destiny Points
Decide if I want to use Destinies or some other mechanicMagic
Determine effect of “Taxing” Increase ranges of spells See what “Rifts Core” spells are missing and need inclusion Review Magical Techniques Review Magical Secrets Review Magical Talents Balance and Fix spells- Stretch Goal - Rules for Ritual Magic and Learning Spells
Psionics
See what "Rifts Core" powers are missing Review Psionic Techniques Review Psionic Secrets Review Psionic Talents Balance and fix psionicsEquipment
Basic write-ups for all weapon classes Explosives TW Weapons Armor Tables
Armor Write Ups Equipment lists
Equipment Write ups TW Equipment Stretch Goal - Decide if I want to use Templates (KoTOR CG style)Cybernetics
Finish Cybernetics list Finish Bionics listVehicles
Write-up rules (or rules reference) Stat-blocks for all vehicles
Rifts Core Sourcebook One Stretch Goal - some TW vehiclesPrestige Classes
Decide what Prestige classes to use
SWSE Core SWSE Supplements Legends Decide if any need to be made from scratch Tweak and modify to fit into Rifts EarthGamemastering (Stretch Goal)
References to Skill Challenges Hazards
design Rifts-specific hazardsAllies and Adversaries
Write ups for Monsters
Neuron Beasts Brodkil Demons Elementals Gargoyles Dragons Black Fairies Witchlings Rhino-bulls Splugorth Slavers Xiticix Write-Ups for NPCs
Coalition Soldiers
Grunt Officer SAMAS/RPA Pilot Officer Psi-Stalker Dog Boy Mages
Generic spellcaster Psychics
Generic Psychic Cyborgs Juicers Mercs
Infantry RPA Pilot Cyber-Docs Thugs Simivan Raiders Shemmerian Warriors
...wow, that's quite a list. And here's a breakdown of what my version goals are.
Version 1.1: All Goals MetVersion 1.0: All Goals Met (except Stretch Goals)Version 0.9: Allies and Adversaries completeVersion 0.8: Vehicle Chapter compelteVersion 0.7: Equipment & Cybernetics Chapter completeVersion 0.6: Magic and Psionics completeVersion 0.5: Talents, Feats, and Skills completeVersion 0.4: Races, Archetypes, Classes, and Heroic Adventure completeVersion 0.3: Current Version.
Time to get working on Races, Archetypes and Classes. They need to get finished and put to bed.
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